Novicecon. A Day Trip With Two Formats

This is a guest post by Chicago player Matt Moss, a report on a very interesting format and a great trip. Enjoy! /Svante (who will mostly stay quiet throughout, but is inserting a comment or two along the way)

I. Introduction

It is late Saturday afternoon at Eternal Central HQ, located in the industrial heart of West Chicago, and the room has gone eerily quiet to my ears after hours of cheering and shouting. The few remaining souls are turning out the lights and headed to Chinatown for dinner and somehow I’ve ended up wearing a Lord of the Pit jacket that’s not my own. The stale smell of Dude + Jagermeister lingers in my nostrils thanks to the sole source of ventilation today being the cracked-open front windows, and they let in more sound from the passing Green Line than they do fresh air. The lights go out, and the sun is set on another successful Lords event, this one the second installment of the Novicecon. Here, 24 mages met to trade, talk shop, talk shit, raise money for charity, and engage in arcane battle using the Old School ways, albeit this time with a twist…

II. Novicecon 2018: The Rules

The rules for Novicecon II drew from both the EC Old School 93/94 and Old School 95 (adding Ice Age and Homelands) formats. Wizards were charged with building a deck for each format and the day’s program began with three rounds of 93/94 followed by three rounds of 95. The extra spice, however, was the unified card pool rule, the result of which (to quote EC’s description) meant that “if you shuffle your two decks and sideboards together, it could be presented as a legal 150+ card deck. The totality of your two decks must follow the appropriate Banned and Restricted List, and must not include more than four of any other than basic lands.”

III. Lead-up: 5 Days, 6 Decks

My previous two experiences playing 95 came at the Madison Offensives, first playing a UW Control list featuring Jester’s Cap and Copy Artifact in 2017, then the mighty Reanimator 95 list in 2018. Both events were a blast to play, but didn’t offer the brewing challenge that the unified card pool would for Novicecon. Now I had to consider how best to deploy my most powerful resources. Which deck would get the Chaos Orb? How would I divide my Moxen? My decision-making process came down to a lot of trial and error, second guessing and last minute scrambling for Ice Age cards.

The week leading up to Novicecon began with an “Earth Day” meet-up of the Lords at a Dungeons & Dragons-themed bar, DMen Tap, where players were encouraged to use green-based decks. I brought a quite sub-optimized Green-Black Arboria Millstone list that I didn’t take too seriously, though I was curious about the brewing potential because my other deck, UW Artifacts, had done well the previous weekend at the Knights TAPlar’s Kumite! event in Jackson, Michigan. My early thinking, considering the unified card pool for Novicecon, was that I could possibly go GB in 95 and keep my UW together for 93/94. I quickly scuttled that idea after discovering that my grindy GB deck wasn’t my cup o’ tea. It was time to brew something new.

The next meet-up was a Wednesday gathering of Lords, again at DMen Tap, where I tried a new pair decks with a unified card pool. I had a Mono Blue build for 93/94, featuring Flying Men, Zephyr Falcon, Serendib and Azure Drakes, plus Unstable Mutations, countermagic and broken blue cards. That deck played pretty damn well! My 95 list, however, was a rather uninspired Naya pile that had lots of removal and a handful of Spiders plus a set of Erhnams to provide some spike value. That list also ran effectively, especially with Sol Ring, Mana Crypt and Lotus all on-hand to power out T1 Ernies. I wasn’t too inspired in the 95 realm, so it was back to the drawing board for a more creative list. I was at mid-week and no clue what to do with Saturday fast approaching.

After a bit of online chat with Svante about the 95 format, particularly the broken combo of Necropotence + Demonic Consultation, I decided to dive into the Land of Combo, with the aforementioned pair of cards being the engine for a Power Monolith list. The end goal of this deck was quite simple: draw a shitload of cards and assemble the Big Fireball. The “getting there” part was tricky for me, mostly because I don’t play much combo and hadn’t played with Necro, outside of a handful of pickup Vintage games, since the original Ice Age days. Svante helped tweak my first draft, and I was ready to test the Grixis-colored list. Because the deck required most of of my Power and restricted cards, and because I also had to consider the unified card pool constraint, I decided to go with White Weenie on the 93/94 side. This was a decision borne mostly out of necessity more than creativity, but I hadn’t played a WW list for a long time, so it would freshen up the 93/94 experience for me. The WW list was mostly garden variety, only I excluded the Crusades, thinking that other players may be on WW. My proclivity for midrange also led me to toss in a pair of Juggernaut as an easy 4-drop (given eight brown lands), and also as a nice hedge against Gloom. Going with WW meant that I only had two real decisions to make regarding the unified card pool: where to put Mox Pearl, and how to divide the Strip Mines. All five cards ended up in WW because a) I opted for on-color Moxen only in the 95 deck and, b) I wanted the Strips to give WW an outsized advantage in 93/94.

95 Combo (not pictured, 2x Barbed Sextant)
Not pictured: 2 Barbed Sextant (easily the hardest card to track down. Editor’s note)

9394 White Weenie

Now, with my fifth and sixth decks of the week in hand, I opted for a final evening of testing, this time at abode of Lord Petray, aka the MTG Meatball. I insisted on guest DJ’ing that and arrived with a slab of classic rock vinyl to spin. With Donald Fagan’s ‘The Nightly’ on-deck, the 95 Combo build began unleashing terror, consistently by turn 4, even as this unseasoned pilot fumbled through the first couple games’ worth of Necro and DC triggers (mostly getting the exile piles correct). I was convinced that the deck had a high ceiling, though it would be the Blast Wars in SB games that would be its primary challenge. The deck was even able to out-Necro the standard BR Necro list, as it simply ignored the opponent, assembled the combo and dealt the killing blow. I was ready for Novicecon.

IV. Saturday Breakfast + My Chaos Orb Debacle

The Saturday of Novicecon began with a meeting of several Lords at Handlebar in Wicker Park for breakfast. I opted for the breakfast burrito, a solid base for the day’s imbibing, and washed it down with the Bloody Hammer, their take on a Bloody Mary, feat. a fried pickle spear. The breakfast confab soon turned against me, notably because of my absent Chaos Orb Marksman patch. I’d failed the challenge once, at the prior year’s Novicecon, and hadn’t tried it since. Why not? I guess I didn’t enjoy being the center of attention and having a number of dudesweats yelling at me while trying to concentrate. Perhaps it was the Bloody Hammer influencing my decision making, but I agreed to try for the patch first thing when we arrived at EC HQ. After the meal, Lord Agra drove his breakfasting cohort to the secured location where Novicecon would unfold.

After settling in at EC HQ, I opted to get my Chaos Orb trial out of the way ASAP, and selected as my poison four shots of Jagermeister. My requirement would thus be to hit 50 Chaos Orb flips without missing more than five (4 shots + 1 grace) I figured that if I couldn’t complete the challenge with four shots on the line, I didn’t deserve the patch anyhow. A handful of spectators, perhaps eight or nine, gathered around and I was off… and doing well! I’d worked on a new two-handed technique that seemed to be paying off despite my own nervous energy. I’d missed a couple flips but rolled into the mid-20s and was right on schedule… and that’s when the wheels fell off! I flamed out after a bad sequence around no. 30 and ended at a lousy 31/50 flips, a wretch performance. The yips had gotten me, again, and now it was time to begin Novicecon with a solid buzz from the Bloody Hammer the four Jager and a can of Hamm’s (to console with after my ignominious Orb-flipping exhibition.

V. Novicecon Rounds

The agenda was to proceed with three rounds of 93/94 followed by three rounds of 95. Pairings would be based on cumulative record. I chatted with Mike Butzen, a gentleman Thrull who treks in from the hinterlands of Wisconsin for most Lords events, about selling my white-bordered, German Serendib Efreet (nicknamed “Edgar”), and we closed on that transaction. I also engaged with Lord Sanders for a trade; he was in the market for an Oubliette (one of my personal favorite artwork in MTG) of which I had a pair and only needed to keep one for my 93/94 cube. After perusing Sanders’ wares, we settled on a straightaway swap of my Oubliette for his Unlimited Fastbond. Trading closed, and the matches were on!

Novicecon pickups
The Novicecon pickups

Round One vs. M. Butzen (0-1)

It didn’t take long for Dear Edgar to reappear, this time on the opposite side of the battlefield. Butzen was on a UW weenies build that featured Savannah Lions, Dibs and topped out with some Serra Angels. My WW sprinted to a quick 1-0 lead thanks to nice curving, and G2 turned into a meat grinder with too many of my weenies falling prey to Butzen’s boarded Psychic Purges. G3 was an Strip Magic masterpiece featuring seven of our eight Strips being deployed. Unfortunately, I was on the short side of the Strip battle and also fell on the short side of the match, 1-2. It was fine vengeance for Butzen, who had 5-1’d the previous Lords event with his sole defeat at the hands of my GW Shops.

Round Two vs. D. Dunaway (1-1)

If I remember correctly, Danny made the trip in with Butzen. We’d met in passing at a previous event or two, but had never matched up. For the 93/94 portion of this Novicecon, he’d selected a Monoblack list, giving us a classic pairing of Black & White, good & evil. G1 was another well-curved boat race for the WWs, but G2 was an equally vicious beating for the Bad Guys. Dunaway slammed a T2 Gloom onto the battlefield and I had no answer within reach. A Juzam, then a second Juzam quickly brought the game to a close. I saw a hot start in G3 with Plains-Mox-Order of Leitbur, then Dunaway again deployed a fast Gloom, this time on the back of Demonic Tutor. I again had no answer for Gloom, but, fortunately for me, that Order was able to go the entire distance as Dunaway drew no answers of his own. WW scraped by and collected the match win and I was much less gloomy.

9394 - Order of Leitbur vs Juzam Djinn

Round Three vs. M. Sharp (2-1)

I was a few brewskis deeper and into round three and things began to get a bit hazy as I sat across from Matt Sharp. Sharp, hailing from suburban Chicago, is a new-coming Old Schooler that I hadn’t met prior to this Novicecon. The Lords are fortunate to draw on such a dense nexus of players here in the midwest and new faces are always a pleasure to see. Sharp had at a well-tuned Erhnamgeddon list at the ready, but the White Weenies overwhelmed the match. Timely answers for Sharp’s bigger threats (Ernie got sent farming) and my low mana curve powered me to a 2-0 victory and a 2-1 finish in the 93/94 section of Novicecon. I felt pretty good about the first three rounds as we broke for lunch. I also took time to make a deal with Ron Longhi, another suburbanite and Lords regular, for a CE Shivan Dragon.

Round Four vs. S. Maldonado (3-1)

Lord Maldo of Milwaukee is one my dear MTG pals and, as the lunch break ran out, we sat chatting about the brews we’d stewed up for 95 action. I was confident that I’d assembled a potent list and he mentioned thinking about Juzam Djinn for his Monoblack Necro list. I pulled a copy of the Green Guy from my binder and slid it over as the R4 pairings were announced… guess who was coming to dinner! Maldo and I would be pitted in Round 4 and we laughed about having divulged our deck tech. G1 was a glorious debut for my Necro Power Monolith list as I nailed Maldo with the Big Fireball by T4. G2 started with dueling Necropotence before Maldo cast Demonic Consultation. He named Strip Mine. I figured Maldo was gunning to take me off double blue mana to keep Power Artifact at bay as he began exiling cards for DC. He kept flipping… and flipping… and flipping and, then, it was all over and his entire library lay in ruin. He had Consulted for a SECOND Strip Mine while having one in-hand and, uh, zero other copies in his library! The unified card pool had just gifted me the W as Maldo forgot the number of Strips in his deck. Maldo was vanquished 2-0 and we shared a laugh at his misfortune and he took it like a champ. Live like a Lord, Die Like a Lord.

Round Five vs. Jaco (3-2)

I sat with Jaco for the fourth round figuring he would be on Reanimator and, sure enough, he was on Reanimator. For those curious, this harnesses Bazaar of Baghdad and eight Reanimator effects (Animated Dead + Dance of the Dead) to power out big threats quickly. It can also maintain a steady rotation of Ashen Ghouls and Nether Shadows from the graveyard for constant harassment. Finally, having access to four Demonic Consultation makes Bazaar (the deck’s engine, think Dredge here) a consistent early play. Now, as strong as that build is for 95, I thought I could outrace it before Jaco got a big dude or a horde of Ghouls & Shadows online. My hopes were soon dashed in G1 as Animate Dead + Deep Spawn hit the board T1 and the rout was on. I went to my sideboard, loaded up on Blasts and Tormod’s Crypts and we were off on G2. This time, I was able to assemble the combo and deliver the big hurt to tie the match at 1-1. As for G3, well, by this time, the day’s drinking had begun to catch up to me and I don’t quite remember the finish, although I know that a) I lost, and b) there were Blasts involved. Oh well, I thought. I fell to 3-2, but had put up a good fight against one of the stronger 95 lists possible, and only fell a Blast short of a win..

Round Six vs. B. Shriver (3-3)

The final round paired me with Bill, another Chicagolander with a penchant for combo-based strategies. I don’t recall (pun intended) whether it was before or after our match, but Bill gave me a hookup on a Legends Recall. After the card was unrestricted under Swedish rules, Bill had the presence of mind to land a few copies prior their disappearance from the market, and like a true gentleman he passed along the savings. Thanks again, Bill! Now, as for our match, Bill piloted a sweet Necro Land’s Edge combo brew. We split the first two games, my win coming on the back of a giant Fireball and his win on the back Glacial Chasm buying him time to cut me down with Land’s Edge. All four of my Strip Mines were parked in my WW deck so I had no answer for Glacial Chasm! The deciding G3 seemed to be going in my favor. I assembled the Power Monolith and went for for the Big Fireball. Here’s how it played out: Hydroblast, Pyroblast, a second Hydroblast(!), Demonic Consultation naming Pyroblast… Unfortunately, karma came back to bite me in the ass as I had no Pyroblast remaining and my entire library was exiled! Bill got the 2-1 win and I finished the day 3-3 in matches. It was a fitting way to go out, too, because I’d earlier cheaped a win via Lord Maldo’s errant Consultation. The cosmic ledger was now balanced.

VI. Takeaway

I ended up at 3-3, but all three of my match loses came down to close G3s, so I was happy overall with my decks’ performance (notwithstanding the pilot, of course). I was pleased my 95 Combo was able to quickly assemble in most of the games, but it felt a little too light on disruption and could have benefited perhaps from Hymn to Tourach out of the sideboard to try and sweep away Blasts. Or perhaps I was just overanxious in trying to deploy the Big Fireball and needed to get more Blasts in-hand. I will definitely tinker with this list and come back to it in the future. Meanwhile, over in 93/94, White Weenie was fun to take out for a half-day trip, but it wasn’t particularly satisfying to play or win with. That level of aggro just isn’t my general game although it fit nicely here with the unified card pool. I ended up 10/24 players and took home an inked-up Deep Spawn for the day’s effort.

Editor’s note: I think more Barbed Sextants, blasts, and Flash Counters are the way to go, although the possibility of a Hymn plan is certainly interesting as well. There’s also some merit to a more cantrip-heavy shell with Portents.

VII. The Top Decks

Most of my downtime between rounds was spent trading, drinking and bullshitting, so I skipped out on the action at the top tables. but after checking out the lists on the EC site I can confirm there were some juicy cuts. Here were our top four wizards:

1st – Greg Kotscharjan on UW midrange (feat. Preacher/Diamond Valley combo) and Naya.

2nd – Chris Bergeson on RUG and 95 Reanimator (feat. Polar Kraken).

3rd – Jaco on Pink Weenie and 95 Reanimator.

4th – Lorien Elleman on Bantgeddon and Necro Land’s Edge (similar to what I saw in R6).

(All deck lists are posted at Eternal Central.)

VIII. Orb Mastery

While I already chronicled my own Chaos Orb follies above, a special mention must be given to three Lords that successfully completed their own challenges: both Kotscharjan and Bergeson added a Chaos Orb Marksman patch to compliment their Top 4 finishes. Lord Sanders took one home. In a display of truly Unholy Strength, Lord Bergeson became the first person to nail all 50 flips with nary a miss! He then celebrated by downing his allotment of shots, Malort no less, in quick succession. Congratulations, gentlemen, may I one day join the ranks of ye mighty!

IX. Closing Thoughts

What a gathering! The split format, inclusion of 95 and the unified card pool gave everyone a chance to innovate and the resulting gameplay was far better for it. That stated, the genius of all Old School MTG lies not within the gameplay, nor even the cards and their nostalgic power, but within the community itself, which was on display in abundance during the second annual Novicecon. The assembled Lords and guests showed up in-force to catch up with friends new and old, toss back drinks and talk, trade and sling cardboard, all while raising money for a good cause. I recommend that all players try the 95 format, or experiment with their own variants, and continue to build and enrich their own Old School MTG community.

Thanks for reading and thanks again to Svante for letting me guest blog!

And thanks Matt for an awesome report of an awesome event. Wish I had been there! /Svante

 

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Magic Island Tour 2, King of the Archipelago

This is a guest post by sometimes-fellow-The Deck-player and Stockholm regular Seb Celia: a tournament report of sorts from the second Boat tournament in Stockholm. Enjoy! /Svante

the crew.jpg
“But one man of her crew alive,
What put to sea with seventy-five.”
Dead man’s chest, Robert Louis Stevenson

 

 

Yo, Ho, Ho, and a Bottle of Rum

Playing old school magic, on a steamboat, in Stockholm’s archipelago, drinking beer. That’s some good life right there. This is the second tournament that Cermak has put together in this fashion. 16 of us had decided to go on that boat, we played magic as intended by the Swedish rules and fun times were had. After four rounds we went in to a top4, being on a boat in the middle of nowhere though, the bottom 4 fought for a very special price too. And since eight people were left, they decided to play a tournament too, so; top4 and a bot4 and a middle 8 cause it´s important to know who’s the best worst, mediocre and best-best on the boat. But let´s dive into the magic instead of dwell on specifics around the tournament.

You know, even though there’s a pod on Wak-Wak named Flippin Orbs, I have to stress that I fucking hate doing it. When playing my first match I clearly lost game two due to it in a match against a deck similar to this year’s Noobcon winner. I missed my flip on his Maze of Ith and having a Serendib Efreet just sitting there, it was bad. A bit later he resolved his own flip admirably on the Spirit Link I had attached to his Juzam. He laughed “Hah, I did think you held the orb a bit high when you flipped!”. Haha indeed … And talking about downers, I don´t have as much love for Spirit Link after this tournament either, but I´ll come back to that later. It was a close match and I managed to take home the deciding third game with a topdecked bolt so I were able to put the stupid flip somehow behind me. Still though, do note that here I am whining about it.

 

Falks deck winning Mellanmjölk.jpg
Jocke Falk’s deck that managed to win the “Mellanmjölk” Tournament in the middle top8

 

The deck I played got constructed with help from the master Martin Berlin, I wanted to play something that used Black Vise and even though I only played two in main, I had 4 of them in my 75 and probably won thanks to the pressure that they put out against The Deck played by Felipe Garcia in the last swiss round. My deck felt solid, being transformative against the more aggressive decks and being able to race against the heavier control decks. It’s kind of like UW skies but using Timetwister and Wheel of Fortune better due to all the one drops. Armageddon is a good card when it’s good, a bit like Blood Moon in that way and Berlin pointed what Hurkyl’s Recall did for the deck with Black Vises when my first draft of it consisted of Energy flux in their place. The tournament had little of everything and going into top4 I had managed to win all my matches.

3-4 Sebastian Bladh
The deck I decided to play, built with some help from Martin Berlin

Back to the salt mines

Mr Chambers did a rather quick sprint on me in game one. It became clear who the aggressor in the matchup was when my Serendib Efreets had a hard time catching up with his Copper Tablets and Black Vise. Since the Ironclaw Orcs were on another skirmish, probably aiding a less artifact heavy red mage, Mr Chambers decided to put some Orcish Mechanics to the task and they were eager to throw Winter Orbs and whatnots in my face and on my Mishras making the drawback of those cards more partisan. After sideboard I felt more up to the task though. He had an Atog hungry for artifacts in play around round 4-5 in the game. I decided to take some damage from his Ankh since I had some Moat, Serra Angel and a Spirit Link ready to be deployed in my hand. After playing the Link on his little pesky little Atog I felt confident enough to get a whack on the head with his Ankh so I could start beating down with my Angel in two turns. None of us were doing much as it was either way at that point. The angel will crusade for me against the mage using heathen Egyptian gods in his aid!

I’ll tell you, sometimes, though, the laws of magic play little dirty tricks on you. And what unfathomable little part in my plan went wrong? How could it backfire? Did he have great many outs? Well, we were both at around 12-14 life. And even though old school magic like to keep things in the past, we sometimes have to adapt because the governing body of wizards, sitting in some far away tower keeps doing stuff that affects the whole game. We don’t have a stack for damage anymore and you get to scry when they mulligan. When making new spells, artifacts gadgets and summonings, sometimes they take what was and “make it better”. It’s like a cover version of one of your favorite song were the artist decides to change a few words around. One day you might as well have forgotten what the original lyrics were due to it not being played as much on the radio (or on casette? I don’t know how them young hip people listen to music in this day and age). Anyhow, you forget and I will leave it to you, the reader, to unfold what happened after I played my Spirit link on the Atog and I will remind you that I could’ve played a Moat instead. Oh, ah well, I´ll just leave this here:
2f584c23871003fddca0d3fec0283a83.png

I quickly scooped up my cards after the realization of what was to happen came upon me. Mr Chambers tried to stop me “I might’ve not gone for it, you might have had a Swords?” he said. I just muttered and walked away eager getting my funeral feast on instead. I took my loss admirably by floundering about, telling everyone the great tale of how I could’ve easily won that game “if I only knew”. He later went on and won the whole thing, facing Cermak in the finals. That little grinning smug Atog will haunt me in my dreams (the card, not Mr Chambers).

To have, or not to have … or borrow, that’s the question

 Before we leave, I’d like to make a shoutout to Christofer Lindholm. I played against him in the last Ivory Cup. I played some weird Parfait and since it was close after the ban announcement, it felt like a real good call. I mean, drawing a bunch of cards each turn with Howling Mine while facing Underworld Dreams and multiple Black Vises must be most excellent.  Well, it wasn’t. However, I did meet Christofer in the last round of swiss then and it wasn’t his first tournament with his deck. Without power, Orb or Library, he has managed to perfect his version of a green-red Berserk deck. Both then and this time around we went to game three and I think it’s a solid build. Of course moxes, lotus and Library would make the deck better but that’s not the point. I even asked him if he wanted to borrow Blood Moons when he said he didn’t have any while talking about them probably being good in his deck. He didn’t want to borrow them though, it wasn’t what the format was about according to him (I am paraphrasing here, he didn’t put down people borrowing cards, he just didn’t want to himself). I myself love the collecting part of the game and I do know many among the other players feel like me about it, so I salute his decision. The main problem with his deck however, I think, is the mana, not playing Blood moons I’d put in another city or two as well. Also, another Black Vise in the SB would be good I think, but hey, that’s just me and my two cents.

Christofer Lindholms powerless green deck.jpg
Christofer Lindholm’s powerless green-red deck

And here’s the Top 4 decks from the tournament:

1. David Chambers
David Chambers, 1st place
2.Andreas Cermak
Andreas Cermak, 2nd place
20196887_10159094145735296_1276716746_n
Erik Kärrlander, 3-4th place

As well as myself in 3-4th place, my deck being featured above.