Drawing cards in Arvika, part 2. Almost getting there

Picking up from where we left off last time.

The tournament starts at about 5.40 pm. It’s going to be a long night. About 44 players, I think. Six rounds of Swiss. The winner gets an invite to Noobcon, there’s a prize for best unpowered deck, as well as some other prizes for top 8. My target is set on that invite. No shark this year, but a fake shark, a Clone with a shark picture taped to it. Which was actually hilarious.

Time for the matches. This time, as I was expecting to write a report, I took some notes, mostly some scribblings on my life pad, but I still have a bad memory as I’m old and the days grow short. Also, a couple of weeks have passed when I started writing, and far more of them now that I’m finished. Therefore, I might be mixing up events and generally making things up, most games being quite fuzzy in my mind. We’ll just have to live with it.

Round 1. I’m facing someone I don’t know. We both play some duals and nothing much else, the first spell being played is a Storm Seeker turn 4. I have 20 life and 7 cards, with a counterspell in hand, but I let it resolve. How threatening can it be? 13 life seems plenty. I don’t recall exactly what happens more, but he deals me some more damage, probably with a mishra, until I play Mirror Universe, exchange life, then beat him down with my lands. It turns out he’s on some kind of non-red midrange pile with mid-sized creatures and a random Storm Seeker thrown in, not a howling/vise/underworld dreams deck as I somewhat had expected. The second game is a repeat of the first one: I Swords a couple of creatures, then switch lives. I suppose I just get a book active. 1-0.

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Round 1: Kalle, Mg, Gordon

In the second round, I face goblins. Actual mono-red goblins with Goblin Kings, which isn’t easy to pull off when Fallen Empires isn’t allowed. Awesome. I Fireball two of the little buggers in the first game, which always feels good, then stabilizing on 1 life after allowing some some bolts to resolve, but manage to take it down. The second game is pretty much the same, probably involving an Abyss. No life gain, though; I do go down to 1, but as the lifepad ends with me at 1 and him at 23, but me winning, a mirror is probably involved in a concession here. 2-0

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Some of the top tables round 2. Morgan vs I think KungMarkus, and Kalle vs Gordon. Of note are the Ydwen Efreets, and Gordon’s Fastbond (his Fork Recursion deck ended up at 4-2, narrowly missing the top 8 on tiebreakers).

In round 3, I face Kalle Nord. Kalle is one of the format’s all-time greats, designing playmats, pins and other things, organizing tournaments, frequently winning a lot with innovative decks, including the recent Ivory Cup 2 in Stockholm with some URg monstrosity. He’s also a very good guy. The last time we played, I think it was in Vintage where I managed to screw up my Doomsday piles, killing myself in the process. This time, I knew he was on some kind of Ubw prison deck but I didn’t know any specifics. That would come back to hurt me. In the first game, I resolve a timetwister into a tome, but he gets a howling I should have counterspelled as he has a relic barrier. I draw more cards, but I see only one counterspell and one disenchant in the top half of my deck. Eventually, I misplay on a complicated turn with a demonic tutor for a mind twist which gets power sinked. I was unsure of his counterspell count, putting him on anything from 0 to 4 copies of actual Counterspell. Turns out he ran only 1 mana drain and 1 power sink. Even then, I don’t really know what I was thinking. I went for a mind twist, not defending it enough, just a bad call. Anyway, his array of winter orb, relic barriers, icys and howlings, some being copy artifacts (a card Kalle seems to be a big fan of), disrupted me quite fine, and eventually I succumb to his plan of resolving mirror, burning himself with cities, then tapping his winter orb with a relic barrier and tapping my cities with his icys, destroying my mirror somewhere along the line. It was interesting; Kalle later commented that he forgot to put a Fireball into his deck when the tournament was about to start, having only mishras and mirror as win conditions. I can certainly agree with not running any real wincons but that fireball would speed things up immensely. Kalle’s deck was really sweet, and I’d love to see the list.
I was pretty sure I could have won that first game with better tactics and/or strategy. In the second game, I don’t really know what happened; my notes shows me going from 20 to 19 to 18, then losing, writing “owned” as the only comment. I suppose some abuse of power and/or mana screw was the case. Which is unfortunate, as I think my matchup is quite great once I bring in multiple red blasts and extra artifact destruction. 2-1.

Round 4, I face some kind of zoo, probably URG. I take a mulligan, but start with lotus, mox, timetwister, into an ancestral, into stone rain and disenchant, forcing a concession with lives still 20-20. In the second game, I play my city in a bottle, turning off most of his offensive. He follows it up with a timetwister which is quite horrible for him, whereas I resolve a tome and take complete control of the game. None of this was remotely close, and I regain some of my confidence. Somewhere along here, the pizza arrives, and along with a beer, I’m starting to feel a lot better. 3-1.

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Cermak vs Kalle on table 2 in round 4

Next, I’m facing Elof the Mighty. He’s a real legend, one of the best players in the format; he has three sharks and was one game away from winning a fourth, being the first to trade them all in for a Leviathan, earlier this year here in Arvika. He seems to be able to win with whatever he plays. He’s even so good he’s doing coverage on Noobcon these days, to give the rest of us more of a chance. This time, he was on UR Artifact Aggro. The games were not very interesting, though. I don’t get any book online, but keep my life reasonably high, but then all of a sudden he’s resolving a su-chi into a triskelion and I just die. The most interesting thing is Elof running Sage of Lat-Nam, even in the main deck, which is surprisingly good, allowing him to get an extra card here and there. But I lose, and feel kind of down. At 3-2, I should be out of it, but there’s still one more match to go.

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Last Swiss round starting

The last round of the swiss, I’m facing some kind of black deck. My notes are kind of faulty and my memory is bad; I’ve let this report lay dormant far too long now. Game 1, I get demolished by a triple Hypnotic draw. Once the first one connects, it’s really hard to get back without some kind of power draw. And I didn’t get that. After sideboard, though, my deck does what it should. Game 2, I get a couple of books online and bury him in card advantage. Game 3, we trade some resources, he plays a Wheel of Fortune, but I draw a lot better than him, involving a tutor into mind twist. Those things happen. Giving cards to The Deck can be dangerous for sure.

Some people tell me I might still get in at 4-2, but I’m unconvinced. One or two people might get in but it feels unlikely it would be me. Then the top 8 is announced, and I’m in 7th place, first of all the people with 12 points (of who there were at least 8 or so).

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Final standings after the Swiss

However, soon things get complicated. Returning from a bathroom break, I learn that a result had been wrongly entered a couple of rounds before, resulting in Kalle having three less points than he should have. Apparently nobody realized he shouldn’t have been sitting so far down in the last round, being 4-0-1 instead of 3-1-1 at that point. After a while, that’s resolved, Kalle taking place 8, which makes me happy, as I’d love to face the 2nd seed.

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Top 8 about to start

Why? Because the opposing deck is Power Monolith, piloted by good guy Jhovalking. That’s a powerful deck, as I detailed in part 1 of this report, but it has one glaring weakness: its The Deck matchup. I shuffle up, feeling confident. And start with a double mulligan. Eventually, he just buries me in card advantage, resolving the combo quite late when I have nothing left. The other two games, however, I just thrash him. There are so many cards in the deck which are dead when not everything is lining up perfectly against hate, and with red blasts and additional artifact removal, nothing much ever happens. One of the games involve a particularly filthy Mind Twist if I recall correctly.

Then, in the semis, I face Morgan, playing the B/u deck that won Noobcon and which people seem to thing beat The Deck. Interesting, as I haven’t faced that deck since the swiss of Noobcon against the eventual winner, where I lost a very tight match. I observe that this could have been a PTQ semis in 2002; we were both hard-time PTQ grinders back then. In the first game, I start with ancestral into library; he rituals an underworld dreams turn 1, which I promptly disenchant, and then just have way more cards than him the rest of the game. I also Abyss all his creatures away. The second game, I got beaten down by a couple of mishras, backed up by Gloom and Energy Flux. One of the many cases where I wish I had access to Moat. Then, in the final game, I pick off the mishras with disenchants and swords, landing an abyss and circle of protection to handle the rest. The black deck is just too weak to books to be really viable in my opinion. There was one really interesting spot, though I do not remember which game. I am beaten down by a Black Knight, being at around 7 or 8 life. I have a recently cast Chaos Orb, one land and a Lotus untapped. In hand I have Counterspell, Recall, and Balance, to Morgan’s two cards. Morgan plays some large threat. I decide to counterspell it, and then hit the Knight with the Orb, using the Recall to seal the deal, getting back some powerful things. Instead, I for some reason let the threat resolve, hitting it with the orb, immediately realizing that I must have been to tired to execute the plan I had decided on. Therefore, I have to cast Balance to kill the Black Knight next turn, losing the mirror I had drawn for the turn. I still manage to squeak it out, but it’s bad nonetheless. I hate making mistakes even if I realize them immediately.

So, finals time! It’s 4 a.m. Not feeling too tired though. At this time I’m sober again, and I’m probably more used to playing magic for countless hours in a row than most old school players from my Grand Prix grinding days. I’m facing Jimmie with a mono red pile that apparently is undefeated for some reason. I can’t figure out why. It looks like crap, like any mono-colored deck in the format, and still people claim it beats The Deck, probably due to its prison elements (Black Vise, Winter Orb, Blood Moon, Ankh of Mishra, along with Atogs, Su-Chi, maindeck City in a Bottle, and bolts). People say that all the time. It’s very rarely true. Still, I’m a bit wary when I shuffle up. On the play, he starts with a turn-1 Library. Not the worst, as I have a turn-2 stone rain for it, but still kind of annoying; I also believe I need him to play a red-producing land so my fellwar gives me red mana. On his second turn, he draws a card with the library, then contemplates for a while, finally settling on playing mountain, mox, city in a bottle. I point at his Library. Not terribly happy, he puts it in his graveyard. I later use the Stone Rain to mana screw him almost out of red and take control easily.

How bad was that play? Is that the sign of a bad player? No. Not at all. In fact, I regard my misplay with the sequencing in the semifinals as worse, and faulty strategies as worse still. This was just a swift misplay. It says almost nothing about one’s ability to play the game. Having bad sideboard plans, or wrongly prioritizing what to fight over in a certain matchup, are things I consider far more grave. Of course, being a technically flawless player gives you a lot of percentage points, but that’s a different thing. Mistakes happen.

In the second game, I mulligan a hand with only one mana source. Into a hand with one mana source. Into a hand with 0. Going down to 4 cards, at least his turn-1 Black Vise isn’t threatening, but neither is my hand of two lands, an Ivory Tower and something non-broken very impressive. Less so once Jimmie lands not only one, but two copies of Blood Moon. For the longest time, I am still back in the game if I draw Lotus, as I have multiple Disenchants and Swords in my hand, but it was not to be.

For the final game, I make what is probably the worst mistake of the tournament, but I don’t realize it until far later, when I de-sideboard a couple of days afterward: for some reason I didn’t bring in my Serra Angel. Still, I have those sweet blue blasts and extra artifact removal, and against his slow and underpowered deck, as long as he doesn’t land a Blood Moon, this should be easy, right?

Then it dawns on me. I’m the villain here, playing the deck people love to hate, uncreative, equipped with all the overpowered cards, facing a new and creative deck on an insane winning streak. I’m the end boss. And the end boss always loses. Still, I shuffle up and draw an okay opener. I have to be aware of blood moon at all times, so I can never use my last disenchant/BEB/counterspell on something else. I let a turn 2 ankh of mishra resolve, probably because I only have one answer and I don’t need that many lands. Also, this deck doesn’t pressure me a lot. I take 6 damage from it, developing my mana base. Then things start falling apart. I never really get any card advantage going, and my life slips away a point at a time. I don’t know what happened. Not now and not really then. It’s a game I’d have loved to be able to go back to re-watch, but alas, there was no stream. So I lose. Defeated, I shake Jimmie’s hand, feeling empty. It’s about 5 a.m. Gordon grabs my shoulder, says he knows how much I’d wanted to win, wanted that Noobcon invite. I don’t even know if I respond. I grad the buckle and the prize card, an Ydwen Efreet. Try to look for a cab back to the town center, but the ones ordered seem to be full. I just walk away. A lonely 20-minute walk through the night, feeling empty, like so many times before. I wasn’t feeling especially bad. I’d felt way worse failing to make day 2 of a GP, many times, but that was a long time ago, and I was feeling more back then. Now I’m mostly numb. Walking through deserted streets, a Saturday night so late it has become morning, everybody already home from their parties and drinking.

I get to the hotel at about 5.30 a.m., setting my alarm at about 11 or something, resigning to not getting any breakfast, my train not leaving until 3 p.m. But that’s another story. Or, honestly, not much of a story at all.

So what does this entail to? My third straight top 8, the first time going beyond the quarterfinals, but still failing to close. Like so many times before. I really should play something else than The Deck. I want to win on my own, not just because I play an overpowered archetype. Drawing cards kind of makes me happy, but you can draw cards in other ways as well. Next time, I’ll be piloting something else, I swear.

Props:
– The Arvika crew, organizing a large recurring tournament in the middle of nowhere
– Everybody else in the 93/94 community. It’s impossible to not have a good time at one of these tournaments.

Slops:
– The town of Arvika, an infinitely depressing backwater. Seriously, that Sunday morning after four hours of sleep, the town was almost more than I could bear.
– The beer selection on site. The only IPA was both bad and sold out quickly.
– Myself, for failing to close once again.
– Myself, for making huge misplays throughout the tournament. At least I didn’t miss any chaos orb flip this time. :)
– Myself, for waiting a month to finish this report, losing a lot of details in the process.

Next thing up: BSK. See you there!

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